Brain storming..
Cookie Madness » Devlog
Currently I am just noting things down on what to improve, what to fix and add to this prototype to improve the gameplay loop and stick to the theme ''cookie' madness, for a theme like that, i expect more cookies...
as for the killer cats, might redesign them and use them as inspiration to create similar types of enemies, may incorporate procedural generation for enemy types to provide an infinite possibility of what youd encounter (no playthrough will be the same!) what do you guys think?
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Cookie Madness
Mario like game -2D- Procedurally Generated levels.
| Status | Prototype |
| Author | Christoph1996 |
| Genre | Platformer |
| Tags | 2D, mario, Procedural Generation, Retro, Singleplayer |
| Languages | English |
| Accessibility | Color-blind friendly |
More posts
- Modularizing the Code, bug fixingJul 21, 2025
- Devlog Entry: Cookie Madness - Prototype v0.2 Update (July 21, 2025)Jul 21, 2025
- Been testing out some new ideas and more fixesJul 21, 2025
- List of some issues ill try to fix!Jul 20, 2025
- New level! new enemies!Jul 20, 2025
- Devlog Update: Major Overhaul and New FeaturesJul 20, 2025
- Hotfixes incomingJul 19, 2025
- Change Log for Improved Game CodeJul 19, 2025
- What went wrong, what went right .. .Jul 18, 2025

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note 2:- proven to be difficult and more issues arise, looking for solutions and will experiment with some ideas, yes ill keep it vague but hopefully the next update will be something you guys would love!
note:- also in the middle of testing these ideas in a test build to make sure bugs are minimal...