Graphical Facelift - New Enemies, HIGHSCORES and more to come
It took me a while to figure out how to fix a few things, I am still testing the controller support, pretty tedious to get it to function, if you use controllers please do let me know if I finally got it to work, ive introduced new enemies! (youll find it in the underworld) you can now also kill enemies! (if you land correctly) pro tip:- avoid the spikes but this isnt perfect it needs more refining.
I am going to try and work on the brick placement, suppose to be random but they seem to gather together in a clump which was not intended, some of the enemies in the underworld was just a freak accident if I am being honest lmao. I may limit how many spawn in a given area if its too difficult for folk.
Get Cookie Madness
Cookie Madness
Mario like game -2D- Procedurally Generated levels.
Status | Prototype |
Author | Christoph1996 |
Genre | Platformer |
Tags | 2D, mario, Procedural Generation, Retro, Singleplayer |
More posts
- What went wrong, what went right .. .8 hours ago
- Quick fixes11 hours ago
- Controller Support - Xbox and PlayStation compatible12 hours ago
- Known issue..14 hours ago
Comments
Log in with itch.io to leave a comment.
UPDATE:- NOW LIVE.